Psychological Horror Experience
An immersive narrative-driven experience where you have 12 days to navigate through a mysterious plague-stricken town. Step into the role of Daniil Dankovsky, manipulate time, diagnose patients, and make critical decisions that shape the outcome.
Release: January 9, 2026
You are Daniil Dankovsky, a doctor and researcher. You arrive at a remote steppe town searching for an immortal man, but the plague claims him. Now travel back in time, fix your mistakes, and save the town. Diagnose patients, enforce quarantines, suppress riots — and don't lose your mind.

Every decision affects the fate of the town and its people
Deep story with multiple interweaving plotlines
Terrifying atmosphere of a steppe town during plague
The line between reality and madness is blurred

Rewind time to fix fatal mistakes and try different solutions

Examine patients, diagnose diseases, and prescribe treatment with limited resources

Enforce quarantines, organize patrols, confiscate medicine from dissenters

Your perception of reality changes based on levels of apathy and mania

Dankovsky's assistant at Thanatica. They say he's witty, plays chess, and only stutters outside of Thanatica (most likely a myth he started himself).

At first glance she seems simple, kind-hearted, and welcoming. Dreamy, almost childishly naive. But to consider her not smart enough means not understanding what true intelligence is. She lives in a strange house and deals with strange ideas every day. Will you open your heart to her and let her become your guide?

The town children called her Capella because she knew the constellations. She's only fifteen, but she already leads the children of the Town, combining maternal kindness with paternal calculation, bearing the weight of a legacy whose meaning she's only beginning to grasp. Heir to the Bulls Project — is she merely a political figure for Daniil, or is there something more between them?

Clara can heal or cause pain with her hands alone, balancing on the edge between reverence and fear. She claims to have an evil twin and often acts like a mocking imp, but behind this bravado one can glimpse a frightened and confused girl. Perhaps she just needs a little trust?

Dankovsky's second assistant at Thanatica. Determined and devoted, Serafima is torn between admiring Dankovsky's talent and criticizing him. She knows exactly what he's capable of — and will never forgive him if he betrays himself and does less than he can.

He's tired, caustic, and full of disgust for the doctor who, in his opinion, refused to save a dying town while chasing lofty illusions. Is there even a grain of truth in his accusations? And why is he making them?

An architect from the Capital, member of the Somnia Group, criminal, and owner of the Broken Heart pub. Twin brother of Peter Stamatin, ready to break any rules without hesitation if their artistic vision demands it. Peter feels — Andrey acts. And together they achieve what no one else can.

Trained in steppe traditions and folk medicine, Artemy knows the Lines — invisible routes separating the material and spiritual. His task is to piece together what was torn apart and help the Town reconcile the past with the future.
